Call for Applications
The Digital Orientalist is happy to announce its annual open call for editors, contributors, and team members. Apply and share this…
The Digital Orientalist is happy to announce its annual open call for editors, contributors, and team members. Apply and share this…
Since 2022, DISTAM (DIgital STudies Africa, Asia, Middle East) has been a consortium of the French research infrastructure Huma-Num. It…
This is a guest post by Joanne Bernardi. Overview This post introduces a series on digital pedagogy, specifically, designing and…
Three seems to be a magical number. Something about it is so convenient, encapsulated in Netflix’s method of describing a…
Overview In June 2023, TOPPAN Corporation released an application for iOS, the Komonjo Camera 古文書カメラ. This was followed by an…
How does Algeria fit into the world of digital humanities? First, we have to determine what we mean, when we…
This entry introduces a platform that utilizes Machine Learning (ML) algorithms from the field of Natural Language Processing (NLP) to…
This is a guest post by Anastasia Pineschi, International Dunhuang Programme (IDP) Project Manager. Find out more at the end…
The article discusses the use of video games as a tool to convey alternative histories and the representation of non-Western cultures in popular games, using “Far Cry 4” as an example.
Introduction As the digitization of cultural heritage progresses on both a local and a global level, the importance of digital…